Chapter 3 is where Celeste ramps up. Both the difficulty and length of the level trump its predecessors. This haunted hotel is slammed with secrets and dangers that will put your mountain climbing skills to the test. Let’s check in and go exploring!
Below is a list of all 25 strawberries for this level, as well as the locations for the cassette tape and the Blue Heart. There is also a collectible easter egg in this chapter.
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Strawberry #1
The first strawberry of the chapter is out in the open, along with a new type of enemy. The spooky black matter that go up and down will haunt you for the entire chapter. Use the spring in between them to position yourself to grab the strawberry near the bottom of the screen. Climb back up and jump to the spring to be able to use it to get to safe ground above.
Strawberry #2
After encountering the black matter for the first time, hop onto the roof above them. This little path leads you to spot this strawberry, which is in a tricky spot. The key is to go over one more screen to the left. Using the raised platform there, jump and dash diagonally to the right.
When transitioning screens, your dash is restored. Grab the edge of the spikes and then jump up and dash to the platform above the strawberry. Drop down and dash left to avoid the spikes while successfully grabbing the fruit.
Strawberry #3
After meeting Mr. Oshiro, follow him into the next room. Half way through the room, you can spot the strawberry floating by a window. Jump down and then dash back up to the next platform to secure the strawberry.
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Strawberry #4
When in the room with the key, head to the left instead of working your way around to the objective. In this next room you can walk the path below to scout out the next couple of rooms. In the first room, use the spring to grab the first block in the series of three. They will fall once grabbed onto, so jump to the second and then the third until you can dash to safety.
You can see the strawberry on the left side of the room. Use the disappearing blocks to jump to the strawberry and grab the wall. Slide down to avoid the moving matter and then jump up above the disappearing platform. It should return as you fall downward. Quickly move and hop back to safety. Don’t leave until you go through the secret passage on the top of the screen!
Strawberry #5
When in the room with the key, head to the left instead of working your way around to the objective. In this next room you can walk the path below to scout out the next couple of rooms. In the first room, use the spring to grab the first block in the series of three. They will fall once grabbed onto, so jump to the second and then the third until you can dash to safety.
This is the room for Strawberry #4, but there is a secret passage in the ceiling. Dash through the indented space to find new rooms. You’ll need to dash through the tight space and grab the wall on the other side. Renew your dash and stamina with the green crystal. Using the lantern as a marker, jump up and dash past the black matter to grab the wall. Jump to the adjacent wall, slide down, and hop to safety.
Use the green crystals in this room to dash your way across without touching the black matter. The little path on the left leads outside to the strawberry. You can use the disappearing blocks back in the room to access the lower path and walk safely back to the key room.
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Strawberry #6
Crossing the room beyond the locked door, you can see a path upward above Mr. Oshiro. Using the right-hand side of the rightmost platform you can jump off and dash up into the passage. This leads to a room with the strawberry. Use the green crystals to navigate the room and snag the strawberry.
Strawberry #7
After following Mr. Oshiro, you can spot this strawberry flying on the edge of the screen. Use the platforms to cross the room without dashing so you can grab the strawberry.
Strawberry #8
This strawberry is along the path to get the next key you need. You can see it in the room with the spinning orbs of black matter and the lowering platforms. You need to land on the second platform then drop down to the strawberry and the adjacent left wall. When the space above you is clear, dash to the third platform and then jump to the left wall to climb out of the room.
Strawberry #9
There is a secret path in the room above Strawberry #8. Use the wall of towels to climb your way up to the lip in the left corner.
This hidden room is a sort of "U" shape of platforming. Dropping down on the right-hand side, use your dashes to avoid the black matter. At the bottom of the "U" is the strawberry. Climb up the left side to get out. Use the disappearing platform to jump to the left wall and climb up to the next disappearing platform. Jump to the wall on the right to be higher then the final platform. Jump from there and dash upward to escape.
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Strawberry #10
You’ll notice this strawberry at the top of the screen in the room with the thin columns with spikes on the top and matter creating surfaces on their sides. Jump and grab the left side of the first column. Jump off of this column and dash to the right side of the second, completely ignoring the middle area. You will use those walls to safely get the strawberry back.
Jump and grab the top side of the floating column, leaving the bottom half clear for later. Jump to the opposite side and then leap to the adjacent column. From there you may grab the edge of the platform beneath the strawberry, jump up and dash to the left to snag the fruit. When falling, grab one of the walls you left open to safely make it back to the ground.
This cashes in the strawberry. Hopefully you left enough of the floating column’s surface clear to advance. You may also try jumping and dashing immediately to the second floating column. If you die, that’s okay! Even it you die now, the strawberry is locked in.
Strawberry #11
After the room with the floating columns, smash the floor in the left corner. This takes you to the strawberry you saw earlier that was above the key. You need to jump between the two chunks of black matter to grab the strawberry and safely return to the other side.
This portion of the chapter can be divided into three sections. You help Mr. Oshiro by cleaning up the hotel. This involves putting away the three types of clutter, which conveniently, is divided into three separate rooms. The library books are in the upper right corner, the towels in the right middle, and the boxes in the lower right corner. Each room will be separated below.
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Library Books
Strawberry #12
Just after the room with the blue heart (which is found in the towel section) you can spot this strawberry hanging precariously low over some black matter. This strawberry revolves around timing. You can walk and drop down to it and then dash to one of the two walls. Wall jump and climb your way to the top while avoiding the moving matter.
Strawberry #13
This strawberry can be seen in the room on the lower right near a floating column and a green crystal. If you have not cleaned up the boxes yet, this strawberry is easier to snag.
Slide down the wall and leap off of it, dashing as you do so, to soar over the floating column to the strawberry. Grab the column’s right wall, climb up and leap over the top to land of the left side. Line up with the green crystal, waiting if you hit it on the way over, then dash off the wall to the left. Use the second dash to safely grab on to the wall. Jump up and renew your stamina and dash with the second crystal. Jump and dash over the black matter to weave your way down to safety.
Strawberry #14
Before advancing to the next room, make your way back to the bridge of objects you walked across to enter this large room. With the books out of the way, you may now drop below to grab a hidden strawberry below.
Towels
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Strawberry #15
Two rooms after talking with Theo, you can spot this flying strawberry hiding in the lower right corner under the flow of water. Hop your way across the room without dashing, until the final column. You need to dash to lure the flying strawberry out of the water and up toward you. Jump off the wall to snag it midair and land safely on the ground below.
Strawberry #16
This strawberry is in the room with two tall columns of towels and a space in between them. The strawberry is beneath the flow of water in the middle. When at the top of the first purple column, drop down and pass the center block. Dash through the water to grab the strawberry and climb up the left towel column. Hop onto the center block to renew your stamina and dash. Hop over the second towel column and drop safely to the ground while avoiding the flying matter.
Blue Heart
You may have seen the Blue Heart beneath the floor while in the library book section. After cleaning up the towels by smashing the big magical button, do not climb out of the room on the left. Instead, dash up through the water on the right.
You now have to platform back to the room where you spoke to Theo. Once back in the room, dash into the upper left corner to find the path to the blue heart. Dash into it to collect!
Pico-8 Easter Egg
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After exiting the towel area, you can access a small laundry area through a entry way in the main room. This room is in the right middle as well, slightly above the lower right entry to the box area. There is a small note about the hotel in the laundry. In the upper area is a small path that leads to a computer room.
The computer is a Pico-8 which is game development software, similar in limitation to the Gameboy. On it you can play the original Celeste! Play as much as you want now. When you wrap up, it will be permanently playable from the main menu. Beat it for an achievement/trophy!
Boxes
Strawberry #17
The room after using the switch to open a pathway is a tight corridor area. The tight space makes for precision platforming. In the lower right corner, in the path of some flying black matter, is a pathway to a strawberry room.
In the strawberry room, you have to treat the walls like a game of "the floor is lava." On the first column, stick to the left half. Dash upward and climb onto the floating square. Drop down and dash to the right. Climb the right wall, then jump to get the strawberry. When falling down, dash to the left onto the safe square on the ground. Climb the right side of the first column and then jump to safety.
Strawberry #18 (Not the 18th)
On your way up to the button you will see this strawberry on the left. Dash up between the matter to the top of the column, saving half the floor for a safe return. Drop to the ground, again saving some space for the return journey. Dash diagonally into the left wall, above the moving matter. Wall jump to the right and grab the strawberry. Maneuver your way down to ground platform, using the safe spaces you left yourself. Climb out of the area to secure the strawberry.
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Elevator Shaft
Strawberry #19
After the room with the four switches, you’ll enter a long, perilous stretch of room. The strawberry is at the to middle. To nab it requires hopping over parts of the floor to leave a safe area for the journey back.
Dash over the diagonal matter and land in the center of the bottom floor. From here, jump in between the trash can and bookcase. Now jump out and dash straight up to land of the rightmost portion of the first self platform, leaving the left for later. Do the same for the shelf above, grabbing the left edge of it to make sure you can make the jump. Now dash to the right to get the strawberry.
Land below on the right half of the bottom floor, which should be clear. Hop into the holes you made before all the way to the edge. Jump up to the shelves, using the clear areas on the left. Once on the top shelf, jump out and dash to the left to hit the green crystal. Weave through the matter and dash to the safe ground. Grab the left wall, jump off and dash up to grab the right wall. Then jump to the top left corner for safety.
Strawberry #20
This strawberry is in the room with the locked door on the left. The strawberry itself is in the lower right corner. You need to drop down to the floor and dodge the moving matter. Get to the right edge, while saving some floor for the return, and dash up in between to two orbs. Grab the wall and jump to the adjacent wall to snag the floating strawberry.
Drop down and move to grab the right wall. Then when the path is clear, jump back to the floor. Climb the column in the center and drop to the left side for safety.
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Strawberry #21
The room to the left of the locked door has a small gap in the floor right by the entrance. Drop down inside to find two strawberries. For the strawberry on the right, climb the right wall and dash upward when the coast is clear. Hitting the crystal on the way, grab the rightmost wall and slide down. Dash to the left to grab the strawberry. Climb up the wall and jump over when the orbs of matter are out of the way. Fall to the floor to secure the strawberry.
Strawberry #22
The room to the left of the locked door has a small gap in the floor right by the entrance. Drop down inside to find two strawberries. For the strawberry on the left, dash up through the black matter and fall to the ground. Save some space for the return. Climb up the left wall, avoiding the orb, and grab the strawberry. Slide down the left wall and hop back to the safe ground you left. Climb the wall and dash up when it is clear and fall to the ground for safety.
Cassette Tape
After grabbing the key, enter the glowing room to the left. This is the cassette room. The blue and pink platforms alternate based off the beat of the music. Time your jumps to navigate the room on the alternating platforms to grab the tape. This unlocks Chapter 3’s B Side level.
Presidential Suite
These strawberries must be collected during the boss chase with Mr. Oshiro!
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Strawberry #23
When you first come across switches in the chase, you’ll be near the strawberry. When grabbing the second switch, you need to bounce off of Mr. Oshiro’s head in order to get enough height to clear the black matter and grab the floating strawberry.
Strawberry #24
This strawberry is easy to spot. During the chase, you see a small structure that you have to go through. The strawberry is at the top. Climb the left wall and jump through the gap to grab the strawberry and land on the other side.
Strawberry #25
The final strawberry for chapter 3 is at the tail end of the chase. You’ll see it hanging low over some black matter. Drop down and dash to the right to snag it and grab the wall. Climb up to secure it!
Up Next: Chapter 4- Golden Ridge
Top Guide Sections
- Walkthrough
- Tips and Tricks
- Strawberries
- Cassette Tapes
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Celeste
Matt Makes Games Inc.
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